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Puzzles and WalkthroughsPartially verified

Mirror Isles Part 1: Hints and Solutions

Quick Answer

Begin with the eastern island rooms and use the described stones and mirror positions to identify each board.

Identify the region and starting layout

Begin with the eastern island rooms and use the described stones and mirror positions to identify each board. The entry labels below follow the cited walkthrough’s grouping. Use the visible heroes, objects, and route description to match your current screen; these labels are not universal in-game IDs.

Search the covered entries

11 guide entries · Mirror Isles: Part 1Puzzles 1–8 and three separate hub crossings, following Game Rant numbering. These are early eastern rooms, not Mirrors and Stones.Full library: 82 guide entries across 10 regions. Partial coverage of a game with 1,000+ puzzles. Progress below measures this library only.

Updated 2026-10-13

11 of 11 guide entries

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Mirror Isles: Part 1 · Puzzle 1Not started

Puzzle 1

Activate the marked goal circle in this Mirror Isles room.

  • Mirror transfer
Open in Mirror Isles: Part 1

Match this layout: The opening Mirror Isles room has fixed mirror geometry and one yellow goal on the southern island.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

The first reflection does not reach the goal.

Hint 2

On the northwest island, the leftmost tile changes the second landing.

Show full solution
  1. Reflect onto the northwest island. Walk to its furthest western tile.

    The new starting position makes the reflection reach the southern island.

  2. Reflect south and step onto the yellow circle.

    The second transfer reaches the goal island.

If the sequence stops working

  • Trying the second transfer before reaching the westernmost tile gives the wrong landing.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Puzzle 2Not started

Puzzle 2

Activate the marked goal circle in this Mirror Isles room.

  • Mirror transfer
  • Mirror pushing
Open in Mirror Isles: Part 1

Match this layout: Two movable mirrors connect the starting, intermediate, and eastern goal islands.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

Mirrors can be pushed but not pulled back from an inaccessible edge.

Hint 2

The second mirror goes north two tiles, then the character goes to the bottom of that column.

Show full solution
  1. Push the northern mirror west until it stops. Move east along the same row until the reflection reaches the intermediate island, and reflect across.

    Changing the mirror and character positions makes the first transfer possible.

  2. Push the second mirror north two tiles. Walk to the southernmost tile in its column.

    The reflection now reaches the eastern goal island.

  3. Reflect across and step onto the yellow circle.

    The second mirror supplies the finishing transfer.

If the sequence stops working

  • Check the intended line before pushing a mirror to an edge; you cannot pull it back.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Puzzle 3Not started

Puzzle 3

Activate the marked goal circle in this Mirror Isles room.

  • Mirror transfer
  • Rock platforms
  • Mirror pushing
Open in Mirror Isles: Part 1

Match this layout: A starting southern stone, a central island, a western mirror, and two stones on the north island.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

The final transfer needs the mirror on the central island.

Hint 2

The northern pair must connect north to center and center to west.

Show full solution
  1. Move the southern stone east once and north three tiles into water. Cross to the center, stand at its west edge, and reflect onto the western island.

    The stone gives access to the first reflection point.

  2. Push the western mirror north four tiles, move south along its line, and reflect onto the north island.

    This reaches the two rocks needed to transport the mirror.

  3. Push the left northern stone south into the water. Move the other west twice, south seven tiles, then west four tiles.

    The two paths connect north to center and center to west.

  4. Return to the western mirror and push it over the bridge to the rightmost central tile. Go to the southern island in its column, reflect east, and step onto the goal.

    The relocated mirror reaches the final island from the southern start.

If the sequence stops working

  • Moving the mirror before the center-to-west bridge is built leaves no transport route.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Puzzle 4Not started

Puzzle 4

Activate the marked goal circle in this Mirror Isles room.

  • Mirror transfer
  • Rock platforms
Open in Mirror Isles: Part 1

Match this layout: One movable mirror and a stone on the upper part of the island; the goal is east.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

The stone creates a new standing tile.

Hint 2

Move the mirror east twice, then use a western starting position to reflect to the upper stone.

Show full solution
  1. Push the mirror east twice. Walk west until the reflection reaches the upper island section, then reflect.

    This reaches the correct side of the stone.

  2. Move the stone west once and north twice, then push it west into the water.

    The submerged stone extends the possible starting positions.

  3. Stand on that stone, reflect to the eastern island, and activate the yellow circle.

    The new tile supplies the required geometry.

If the sequence stops working

  • A stone on land does not supply the final standing point over water.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Hub Crossing 1Not started

Hub Crossing 1

Reach the eastern hub island and the next two puzzle entrances.

  • Overworld crossing
  • Mirror transfer
Open in Mirror Isles: Part 1

Match this layout: The overworld state immediately after Mirror Isles Puzzle 4; a newly available mirror sits on your island.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

The mirror must move before the bottom tile gives a useful landing.

Show full solution
  1. Push the newly available mirror north two tiles. Return to the lowest tile in its column.

    The reflection now reaches the eastern island.

  2. Reflect east to access Puzzles 5 and 6.

    The hub crossing opens the next two entrances.

If the sequence stops working

  • This sequence describes the post-Puzzle-4 hub state, not a puzzle-room board.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Puzzle 5Not started

Puzzle 5

Activate the marked goal circle in this Mirror Isles room.

  • Mirror transfer
  • Rock platforms
  • Mirror pushing
Open in Mirror Isles: Part 1

Match this layout: The mirror begins away from the western island; two additional stones are on the southern island.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

The mirror must eventually reach the southern island.

Hint 2

The initial western bridge also needs a branch south.

Show full solution
  1. Move the first stone south once and west twice. Push the mirror south once and west five tiles across the bridge. Move east to reflect onto the bottom island.

    The western mirror placement reaches the two additional stones.

  2. Push the upper southern stone north into water. Align its partner in the same column and push it north against the submerged stones.

    This adds the southern branch needed for mirror transport.

  3. Return and move the mirror south once, east twice, then south four tiles. Get in front of it and push it north twice.

    The mirror reaches its final southern position with room for the last adjustment.

  4. Stand at the bottom of the island, reflect to the eastern island, and step onto the goal.

    The final mirror line reaches the target.

If the sequence stops working

  • Transporting the mirror before completing the southern branch leaves it without a route.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Puzzle 6Not started

Puzzle 6

Activate the marked goal circle in this Mirror Isles room.

  • Mirror transfer
  • Rock platforms
  • Mirror pushing
Open in Mirror Isles: Part 1

Match this layout: Two stones on a northern island are aligned above a mirror; the goal lies beyond the southern island.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

One pair of stones is used twice.

Hint 2

First align the northern stones with the mirror’s column; later place the mirror on the leftmost submerged stone.

Show full solution
  1. Move the right northern stone west four tiles, then south into water. Move the other stone into the same column and push it onto the first.

    The second stone brings the character closer to the mirror.

  2. Stand on the second stone and reflect to the right end of the southern island.

    This gains access to the lower part of the room.

  3. Move both stones to the island’s west edge and push them into the water. Move the mirror east once, north once, then west onto the leftmost stone.

    The water tiles support the mirror’s finishing position.

  4. Move east along the mirror’s line and reflect to the goal island.

    The relocated mirror now reaches the goal.

If the sequence stops working

  • The mirror needs the leftmost submerged stone; leaving it on the neighboring tile changes the landing.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Hub Crossing 2Not started

Hub Crossing 2

Reach the southern puzzle entrances and the hub map.

  • Overworld crossing
  • Undo
  • Mirror transfer
Open in Mirror Isles: Part 1

Match this layout: The overworld state after Mirror Isles Puzzle 6; the eastern island has gained a new tile.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

Puzzle completion has changed the hub even though its last mirror arrangement is inconvenient.

Hint 2

Undo back to the original western mirror position, then push it only one tile north.

Show full solution
  1. Undo the hub moves until both you and the western mirror are back at its original position.

    This restores useful geometry for the newly unlocked route.

  2. Push that mirror north once, move south in its column, and reflect to the eastern island.

    The new tile unlocked by Puzzle 6 makes the shorter mirror movement sufficient.

  3. Walk to the eastern island’s rightmost tile in the same row, collect the map, and reflect onto the southern island.

    This opens access to Puzzles 7 and 8.

If the sequence stops working

  • Using the earlier two-tile northward mirror placement targets the wrong post-Puzzle-6 hub route.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Puzzle 7Not started

Puzzle 7

Activate the marked goal circle in this Mirror Isles room.

  • Mirror transfer
  • Rock platforms
Open in Mirror Isles: Part 1

Match this layout: The starting island and an upper mirror island sit beside southern and eastern islands, with two movable stones.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

The final bridge stone needs to be pushed east.

Hint 2

Reflect from the northern mirror’s row to land west of that stone.

Show full solution
  1. Push the starting stone north twice into water and cross to the upper island. Move the mirror north once and west once into the corner.

    This opens access and prepares the later side-changing transfer.

  2. Move the other stone south twice, west twice, then south three tiles onto the southern island.

    It reaches the final bridge row.

  3. Return north and stand in the mirror’s row. Reflect onto the tile immediately west of the stone, then push it east.

    The reflection supplies the otherwise inaccessible pushing side.

  4. Cross the completed bridge and step onto the goal.

    The eastward stone now connects the final two islands.

If the sequence stops working

  • Standing east of the last stone cannot produce the required eastward push.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Puzzle 8Not started

Puzzle 8

Activate the marked goal circle in this Mirror Isles room.

  • Mirror transfer
  • Rock platforms
  • Mirror pushing
Open in Mirror Isles: Part 1

Match this layout: Two stones and one mirror surround a narrow bridge-like passage; the goal is on the western island.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

The first stone creates room to walk around the mirror.

Hint 2

Keep the second stone as a water landing before the final mirror relocation.

Show full solution
  1. Move the mirror east once. Move the nearby stone east twice and north once into water.

    This supplies room to circle the mirror.

  2. Move the mirror south once and west four tiles. Move the second stone east three tiles and south four tiles into water.

    The second stone supplies the next reflected landing.

  3. Move the mirror south once and west five tiles. Reflect onto the water stone.

    This puts the character at the side needed for the final adjustment.

  4. Push the mirror north three tiles and west four tiles. Walk to the rightmost tile in its row, reflect west, and activate the goal.

    The final arrangement reaches the western target island.

If the sequence stops working

  • Skipping the first stone leaves no room to get around the mirror.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Mirror Isles: Part 1 · Hub Crossing 3Not started

Hub Crossing 3

Reach the next Mirror Isles subregion.

  • Overworld crossing
  • Mirror transfer
  • Rock platforms
Open in Mirror Isles: Part 1

Match this layout: After Puzzle 8, the hub supplies one mirror and a stone on the current island.

Open one clue at a time. The complete sequence stays inside the solution below.

Hint 1

The mirror can put you behind the newly supplied stone.

Show full solution
  1. Push the stone east once, stand in front of the mirror, and reflect behind the stone.

    The transfer supplies its north-side pushing position.

  2. Push the stone south into water. Return and move the mirror east once.

    The submerged stone becomes a useful starting tile.

  3. Stand on the stone and reflect to the next subregion.

    The new tile opens the Part 2 route.

If the sequence stops working

  • This arrangement only appears after the Part 1 puzzle series is complete.
Sources and scope

These instructions cover the layout described above. A similar-looking board may need a different sequence.

Read one clue before opening the full route

Each covered entry has a starting-layout description and a separate hint ladder. Open the first clue and test that idea in the game. The full solution stays collapsed until you choose to reveal it, and important actions include their purpose. If your arrangement no longer matches, undo the changed move before applying another step.

The hint finder can search across regions when you remember an object or mechanic but not the room name. Return to the walkthrough directory for another world or combined area.

Record your own progress

Choose Stuck to set this entry aside or Solved after completing it in the game. Bookmark a useful room independently of its status. The same notes appear in your completion tracker, where you can export a backup before changing browsers. The displayed total refers to covered guide entries rather than every puzzle in this region or the entire game.

Sources and scope

Every entry links to its reference beneath its hints. Directions were reviewed against those published routes; the author does not claim an in-game test. Screen boundaries, timing, and prior object transfers can affect a route, so read the identification and failure notes before following a sequence.